TimerPutTreasures time,nr,maxnr,comm/diff,whom;

on-the-fly treasure generating

missing by default

the parameters are integers

time : period of generation in time-units. A second is divided into 20 units.
nr : number of treasures generated at once.
maxnr : sum of the treasures to generate.
comm/diff : kind of treasures. Possible values: 0, 1

If comm/diff=0, it will generate common treasures, nr pieces for each player.
In this case whom is ignored.

If comm/diff=1, it will generate different treasures depending on whom:

If we want to use this command, it must be used the InitialTreasures too.

If we generate personal treasures for each player (comm/diff=1, whom=0), the mirroring mode (GenerateTreasure) must be different from 0.

Sample : Atom, Carma, Meadow2, Mini