SpeedDifferenceEnabled;

boolean

missing by default

Using this command will enable the speed difference. In this case if a tank is hit, it will lose from its speed. The speed will normalize in a second. The number of considered hits is set by the MaxHitsCounted, while the speed loss for one hit is set through OneHitMeans. Sets the area unit (in pixels) for Destroy mode

Sample : Tatooine, Venice