Race;

boolean - game mode

missing by default

This command will activate the race mode. In this mode the player wins if he completes the predefined number of laps. Completing a lap means that he is passing through all the checkpoints, in the default order.

The number of laps can be set using the DieAfter command.

It must be defined at least two checkpoints, and the start position must be placed before the first one. The checkpoints can be defined with the "CheckPoint n;" command (n starting from 1).

We can use the SpeedDifferenceEnabled, MaxHitsCounted and OneHitMeans commands, in this case shooting the enemy will cause it to temporary slow down. One hit will cause a one second slowing down. Just 5 hits, or the number set through MaxHitsCounted will be counted. In the default case, one hit will result a 10% slowing down. This value can be modified with the OneHitMeans command.

Sample : Dakar, Tatooine, Crete, Lascaux